Resh Week 5 Project Production Journal (Maps!)

Maps happened this week!

What does that mean? It means models for the environment started coming together, and were finally put in Unity, meaning I had some non-spreadsheet, non-boring work actually worth showing!

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Breakdown:

Maps! – 4 hours

Design work (Scaling down what goes into our vertical slice, as well as settling some gameplay related arguments about round length) – 2 hours

Meetings – 4 hours

 

Total: 8 hours

 

Positive:

Look at that map! That is a nice map!

Negative:

I kinda fell behind and had to spend the end of the week making it up.

 

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