Texture time. Week 7

Hours Breakdown:

Meetings:

• DIGM Meeting (1.5 hrs)

• Wagner Monday (1 hr)

•Team Meeting Friday (1.5 hrs)

Work:

UV Unwrap Current Map – 3h

Create textures for current map 6h

Finagle with perforce. 2h

Total hours for the Week: 11 hrs 

Positive:

I finished the UVs and Textures for the base map this week and made it so that we had color for our map. We as a group are coming together on perforce nicely and it is working out well. I was given the Secondary models and got them situated in the scene.

Negative:

Would have liked to have the secondary textures finished but i got many of the objects pretty late in the week and the base textures took me longer than expected.

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