Winter Week 3 PPJ – Resh

 

We got quite a bit done!

Saturday had a jam session where we knocked out a large number of require assets that we’d fallen behind on. Additionally, we got a character working in-game! The mechanim system still needs a bit of fine tuning, but it’s in a much better state than it had been!

sign gun bullet altar

 

 

Breakdown:

Map Redesign/Toolkit Work – 3 hours

Mechanim v2 – 6 hours

ArtJam – 6 hours

Meetings – 4 hours

Total: 18 hours

 

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