Lunar New Year: Week 5 PPJ

So it was Lunar New Year last week and we also got a GDC presentation.

Hourly breakdown:

Weekly DIGM meeting (1 hr) We are gonna make our last character “Merchant”.

Prof. Wagner weekly meeting turns out to be our GDC presentation prepare meeting.  (1 hr)

We got a GDC presentation on Friday. and we didn’t get a chance to win. (2hrs)

I worked on coloring the character. (2.5hrs) I will break it apart and prepare it for rig by Tuesday.

I started working on UI for the game lobby. It’s working in progress. (1hrs)

Positive: We participated GDC presentation, which was great. It tells exactly where we stand among all of the other games in the program.

Negative: The Lunar New Year and parents visiting ate up my weekend 😦 Did not get enough time to work on things.

Total hours: 7.5 hours

 

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