Winter Week 6 PPJ – Resh

 

This week was a bit lackluster on my end, I admit. I got sick, and had other classes/exams to handle, meaning I didn’t have much time to devote to senior project. I guess the biggest things to come out of the week were that we got some great feedback on our updated map design, meaning I got to spend even more time working on that.

 

On the upside I now know how to implement things like additional character spawners, item spawners and everything else of that nature, which will make my life way easier in the long-term.

 

Breakdown:

Map Iteration 2 Updates / Redesign – 10 hours

Meetings – 5 hours

Total:15 hours

 

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