We are in good shape! This is our conclusion of the week.
Hours breakdown:
Meeting on Tuesday (1hour). We discussed our UI feedback as well as our poster.
Meeting on Friday (1hour). Prof. Wagner canceled it again, but we all gathered with CS side of the team and we received an assets list request.
Dev day on Saturday(3hours) I made a new gun icon/ in game item during the meeting. Resh walked us through the map creating process.
Lower the polys counts of the rocks from 150~polys to 30-50 polys. Also centered pivots and deleted all the histories. (3 hours)
Positive: The group came up new UI design. YAY!
Negative: Because I missed the meeting on week 6 Saturday, all of the designs that I made was not useful. They have another set of concept design sketched on the paper which they thought those were better. I am fine with them, but I am no long working on UI. The Perfoce doesn’t work well on my new mac. I am not so familiar with OS and it causes problem when I need to share and get files from server.
Total hours: 8hours